Warning: ["Melee -Electric-" Specialty Chip Capture]

Normal Capture
Guaranteed Capture

* I Per 10-Pack

Obtainable Chips

  • Electric Drop Specialty Chip A
    ATK +50. Also increases Data Byte drop by 9 in "Melee -Electric-".
  • Electric Drop Specialty Chip B
    ATK +30. Also increases Data Byte drop by 3 in "Melee -Electric-".
  • Electric Drop Specialty Chip C
    ATK +20. Also increases Data Byte drop by 1 in "Melee -Electric-".

Rank A 8%

  • Attack Boost A 0.737%
    ATK +250
  • Defense Boost A 0.737%
    DEF +250
  • S-Attack Boost A 0.737%
    S-ATK +250
  • S-Defense Boost A 0.737%
    S-DEF +250
  • Speed Boost A 0.246%
    SPD +18
  • HP Boost A 0.369%
    Max HP +350
  • Glacier Attack Boost A 0.369%
    ATK +130, plus extra ATK +170 if Glacier Tribe
  • Glacier Defense Boost A 0.369%
    DEF +130, plus extra DEF +170 if Glacier Tribe
  • Glacier S-Attack Boost A 0.369%
    S-ATK +130, plus extra S-ATK +170 if Glacier Tribe
  • Glacier S-Defense Boost A 0.369%
    S-DEF +130, plus extra S-DEF +170 if Glacier Tribe
  • Glacier Speed Boost A 0.184%
    SPD +9, plus extra SPD +12 if Glacier Tribe
  • Glacier HP Boost A 0.246%
    Max HP +140, plus extra Max HP +350 if Glacier Tribe
  • Earth Attack Boost A 0.369%
    ATK +130, plus extra ATK +170 if Earth Tribe
  • Earth Defense Boost A 0.369%
    DEF +130, plus extra DEF +170 if Earth Tribe
  • Earth S-Attack Boost A 0.369%
    S-ATK +130, plus extra S-ATK +170 if Earth Tribe
  • Earth S-Defense Boost A 0.369%
    S-DEF +130, plus extra S-DEF +170 if Earth Tribe
  • Earth Speed Boost A 0.184%
    SPD +9, plus extra SPD +12 if Earth Tribe
  • Earth HP Boost A 0.246%
    Max HP +140, plus extra Max HP +350 if Earth Tribe
  • Poison Remedy A 0.048%
    Cures user of Poison at start of turn.2 use. Lowers user's Max HP by 7%
  • Confusion Remedy A 0.048%
    Cures user of Confusion at start of turn.2 use. Lowers user's Max HP by 7%
  • Paralysis Remedy A 0.048%
    Cures user of Paralysis at start of turn.2 use. Lowers user's Max HP by 7%
  • Sleep Remedy A 0.048%
    Cures user of Sleep at start of turn.2 use. Lowers user's Max HP by 7%
  • Stun Remedy A 0.048%
    Cures user of Stun at start of turn. 2 use. Lowers user's Max HP by 7%
  • Skill Lock Remedy A 0.048%
    Cures user of Skill Lock at start of turn.2 use. Lowers user's Max HP by 7%
  • Electric Killer A 0.048%
    +15% damage when attacking Electric. DEF -15%, S-DEF -15% when installed
  • Electric Drop Specialty Chip A 0.21%
    ATK +50. Also increases Data Byte drop by 9 in "Melee -Electric-".
  • Electric EX stage Specialty Chip A 0.08%
    S-ATK +50. Also greatly raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.

Rank B 28%

  • Attack Boost B 2.342%
    ATK +220
  • Defense Boost B 2.342%
    DEF +220
  • S-Attack Boost B 2.342%
    S-ATK +220
  • S-Defense Boost B 2.342%
    S-DEF +220
  • Speed Boost B 0.781%
    SPD +16
  • HP Boost B 1.171%
    Max HP +300
  • Glacier Attack Boost B 1.171%
    ATK +110, plus extra ATK +150 if Glacier Tribe
  • Glacier Defense Boost B 1.171%
    DEF +110, plus extra DEF +150 if Glacier Tribe
  • Glacier S-Attack Boost B 1.171%
    S-ATK +110, plus extra S-ATK +150 if Glacier Tribe
  • Glacier S-Defense Boost B 1.171%
    S-DEF +110, plus extra S-DEF +150 if Glacier Tribe
  • Glacier Speed Boost B 0.586%
    SPD +8, plus extra SPD +11 if Glacier Tribe
  • Glacier HP Boost B 0.781%
    Max HP +120, plus extra Max HP +300 if Glacier Tribe
  • Earth Attack Boost B 1.171%
    ATK +110, plus extra ATK +150 if Earth Tribe
  • Earth Defense Boost B 1.171%
    DEF +110, plus extra DEF +150 if Earth Tribe
  • Earth S-Attack Boost B 1.171%
    S-ATK +110, plus extra S-ATK +150 if Earth Tribe
  • Earth S-Defense Boost B 1.171%
    S-DEF +110, plus extra S-DEF +150 if Earth Tribe
  • Earth Speed Boost B 0.586%
    SPD +8, plus extra SPD +11 if Earth Tribe
  • Earth HP Boost B 0.781%
    Max HP +120, plus extra Max HP +300 if Earth Tribe
  • Poison Remedy B 0.152%
    Cures user of Poison at start of turn.1 use. Lowers user's Max HP by 7%
  • Confusion Remedy B 0.152%
    Cures user of Confusion at start of turn.1 use. Lowers user's Max HP by 7%
  • Paralysis Remedy B 0.152%
    Cures user of Paralysis at start of turn.1 use. Lowers user's Max HP by 7%
  • Sleep Remedy B 0.152%
    Cures user of Sleep at start of turn.1 use. Lowers user's Max HP by 7%
  • Stun Remedy B 0.152%
    Cures user of Stun at start of turn. 1 use. Lowers user's Max HP by 7%
  • Skill Lock Remedy B 0.152%
    Cures user of Skill Lock at start of turn.1 use. Lowers user's Max HP by 7%
  • Electric Killer B 0.152%
    +12% damage when attacking Electric. DEF -18%, S-DEF -18% when installed
  • Electric Drop Specialty Chip B 3.002%
    ATK +30. Also increases Data Byte drop by 3 in "Melee -Electric-".
  • Electric EX stage Specialty Chip B 0.511%
    S-ATK +30. Also decently raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.

Rank C 64%

  • Attack Boost C 5.021%
    ATK +200
  • Defense Boost C 5.021%
    DEF +200
  • S-Attack Boost C 5.021%
    S-ATK +200
  • S-Defense Boost C 5.021%
    S-DEF +200
  • Speed Boost C 1.674%
    SPD +14
  • HP Boost C 2.511%
    Max HP +250
  • Glacier Attack Boost C 2.511%
    ATK +100, plus extra ATK +140 if Glacier Tribe
  • Glacier Defense Boost C 2.511%
    DEF +100, plus extra DEF +140 if Glacier Tribe
  • Glacier S-Attack Boost C 2.511%
    S-ATK +100, plus extra S-ATK +140 if Glacier Tribe
  • Glacier S-Defense Boost C 2.511%
    S-DEF +100, plus extra S-DEF +140 if Glacier Tribe
  • Glacier Speed Boost C 1.255%
    SPD +7, plus extra SPD +9 if Glacier Tribe
  • Glacier HP Boost C 1.674%
    Max HP +100, plus extra Max HP +250 if Glacier Tribe
  • Earth Attack Boost C 2.511%
    ATK +100, plus extra ATK +140 if Earth Tribe
  • Earth Defense Boost C 2.511%
    DEF +100, plus extra DEF +140 if Earth Tribe
  • Earth S-Attack Boost C 2.511%
    S-ATK +100, plus extra S-ATK +140 if Earth Tribe
  • Earth S-Defense Boost C 2.511%
    S-DEF +100, plus extra S-DEF +140 if Earth Tribe
  • Earth Speed Boost C 1.255%
    SPD +7, plus extra SPD +9 if Earth Tribe
  • Earth HP Boost C 1.674%
    Max HP +100, plus extra Max HP +250 if Earth Tribe
  • Poison Remedy C 0.326%
    Cures user of Poison at start of turn.1 use. Lowers user's Max HP by 10%
  • Confusion Remedy C 0.326%
    Cures user of Confusion at start of turn.1 use. Lowers user's Max HP by 10%
  • Paralysis Remedy C 0.326%
    Cures user of Paralysis at start of turn.1 use. Lowers user's Max HP by 10%
  • Sleep Remedy C 0.326%
    Cures user of Sleep at start of turn.1 use. Lowers user's Max HP by 10%
  • Stun Remedy C 0.326%
    Cures user of Stun at start of turn. 1 use. Lowers user's Max HP by 10%
  • Skill Lock Remedy C 0.326%
    Cures user of Skill Lock at start of turn.1 use. Lowers user's Max HP by 10%
  • Electric Killer C 0.326%
    +10% damage when attacking Electric. DEF -20%, S-DEF -20% when installed
  • Electric Drop Specialty Chip C 9.001%
    ATK +20. Also increases Data Byte drop by 1 in "Melee -Electric-".
  • Electric EX stage Specialty Chip C 2.502%
    S-ATK +20. Also slightly raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.

[Guaranteed Chip Capture]

  • Electric EX stage Specialty Chip A 1%
    S-ATK +50. Also greatly raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.
  • Electric EX stage Specialty Chip B 20%
    S-ATK +30. Also decently raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.
  • Electric EX stage Specialty Chip C 79%
    S-ATK +20. Also slightly raises the chance of triggering the Extra Stage in the "Melee -Electric-" event.